
MÆRE III
In MÆRE III the objective is to fall asleep in a haunted room.
HOLD SPACE OR J to close your eyes.
RELEASE SPACE OR J to open them.
Keep your EYES CLOSED and FEAR levels low to fall asleep.
You will know when you are asleep because you will dream.
If you hear something in the dark it will raise your FEAR levels, as will seeing an entity.
It is more difficult to fall asleep if you are afraid. So make sure you keep your FEAR level low. However, a complete sense of security is not to be expected.
You can reduce your FEAR level by looking around the area where ou heard the noise coming from, this will reassure you that the area is safe.
Use ARROWS or the A and D KEYS to look around.
Ghosts thrive on attention. So if you do see something that should not be there. Don't pay attention to it and eventually it will leave you alone. If your fear level is allowed to raise too high, a powerful ghost will be summoned.
YOU WILL NOT SURVIVE THIS ENCOUNTER
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Play the other games in the series!
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MÆRE III originally started life as a GameBoy port of MÆRE 1 that I ultimately didn't end up doing. But I really liked the visual style so decided to keep that in this game. One of the biggest changes in this game is that the dreams are now the focus of gameplay. In previous games they would just show strange imagery and text, but in this game many of the dreams are mini-visual novels that you can interact with and influence how they pan out.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (3 total ratings) |
| Author | Chris Gray |
| Genre | Simulation |
| Made with | GameMaker |
| Tags | Dreams, Game Boy, Ghosts, Gore, Horror, nightmare, paranormal, Scary, sleep, Surreal |






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